Maverick R6 Guide — Loadout, Sites, & How to Play in 2026
In Rainbow Six Siege, Maverick is an attacker built around the Suri Blowtorch. Maverick is best used for opening murder holes that defenders don't expect — small 1-pellet-sized holes that let you peek a single angle. Recon 6's plans pick Maverick at 17 sites (17 essential), led by Cash Room on Clubhouse.
Maverick is the only operator who can silently breach reinforced walls without electronic counter-play. His blowtorch cuts at near-silent volume and bypasses Bandit / Kaid entirely. Banned in 60%+ of Plat+ matches because of his uncounterable utility.
Where is Maverick strongest?
Maverick is strongest at Cash Room on Clubhouse, where Maverick is an essential attack pick. Maverick is picked at 17 sites: 17 essential. The plans pair Maverick most often with Kali (16 sites), Ying (16) and Fuze (9).
- Cash Room / CCTV Room on Clubhouse (2F): attack, essential, support breach.
- Consul Office / Meeting Room on Consulate (2F): attack, essential, hard breach.
- Piano Room / Exposition Room on Consulate (1F): attack, essential, hard breach.
- Garage / Cafeteria on Consulate (B): attack, essential, hard breach.
- Kitchen / Dining on Emerald Plains (1F): attack, essential, hard breach.
- Pink Apartment / Pink Kitchen on Favela (1F): attack, essential, hard breach.
- Dormitory / Games Room on Fortress (2F): attack, essential, hard breach.
- Ammo Storage / Tractor Storage on Hereford Base (3F): attack, essential, hard breach.
- Fermentation Chamber / Brewery on Hereford Base (B): attack, essential, hard breach.
- Server Room / Radar Room on Kanal (2F): attack, essential, hard breach.
- Coast Guard Meeting / Lounge on Kanal (1F): attack, essential, hard breach.
- Bunks / Briefing on Lair (1F): attack, essential, hard breach.
- Laundry / Piano on Outback (2F): attack, essential, hard breach.
- Party / Office on Outback (2F): attack, essential, hard breach.
- Green Bedroom / Red Bedroom on Outback (1F): attack, essential, hard breach.
- Mechanic Shop / Kitchen on Outback (1F): attack, essential, hard breach.
- Tea Room / Bar on Tower (1F): attack, essential, hard breach.
Open Maverick in the operator tool.
Maverick's loadout and gadget
- Role: Soft / Silent Hard Breach.
- Gadget: Suri Blowtorch.
- Primary: M4 / AR-15.50.
- Secondary: M1911.
- Secondary gadget: Frag Grenades / Smoke Grenade.
- Speed / armor: 3 / 1.
A blowtorch that silently cuts through reinforced walls, creating either murder holes (peek angles) or full breach paths. Cannot be denied by Bandit batteries — they don't affect the blowtorch.
Ubisoft's Maverick page has the current loadout; SiegeGG's Maverick stats track pro picks.
Maverick's strengths
- Bypasses Bandit/Kaid entirely — no battery trick possible.
- Near-silent breach (defenders can't hear from far away).
- Creates custom hole sizes — small murder hole or full breach.
- Frag secondary gadget for direct kills.
Who counters Maverick?
Operators that counter Maverick:
- Mute (jammers don't block blowtorch but make Maverick noisier).
- Aruni (Surya gates require breaking before Maverick can blowtorch through).
Playing against Maverick
On defense: there's no electronic counter to Maverick. The only counters are Aruni Surya gates (which Maverick can still cut through but slowly) and audio awareness — when you hear blowtorch sound on a wall, immediately rotate to deny the murder hole. Some pro teams ban Maverick rather than try to counter him.
Climbing ranked with Maverick
Maverick is best used for opening murder holes that defenders don't expect — small 1-pellet-sized holes that let you peek a single angle. Pair with Glaz or Kali for long-range Mira windows. For full breach, Maverick alone takes too long; use his murder holes to support Thermite or Hibana on the same wall.