By ·

Emerald Plains — Complete Strategy Guide

In Rainbow Six Siege, Emerald Plains is out of the ranked pool this season. Emerald Plains has 4 bomb sites: Administration (2F), Private Gallery (2F), Bar (1F) and Kitchen (1F). Recon 6's plans on Emerald Plains lean on Hibana and Thatcher for attack and on Echo and Mute for defense.

Open interactive Emerald Plains strats →
Emerald Plains map card from Recon 6's Rainbow Six Siege guide
Emerald Plains: Administration (2F), Private Gallery (2F), Bar (1F), Kitchen (1F).

Jump to a site: Administration, Private Gallery, Bar, Kitchen.

How should you play Emerald Plains's bomb sites?

Administration / CEO Office (2F)

On Administration, Ace and Twitch lead the attack; Kaid and Mira lead the defense.

Attack

Essential: Ace (hard breach), Twitch (support). Recommended: Sledge (vertical play), Iana (entry frag). Flex: Finka (flex / intel).

Layered execute: Finka flashes from main, Iana pushes CEO Office for the trade, Ace and Twitch hit Administration simultaneously.

Callouts: Administration, CEO Office, Foyer, Main Stairs.

Defense

Essential: Kaid (anti-breach), Mira (intel). Recommended: Aruni (utility denial), Pulse (roam). Flex: Thunderbird (flex / sustain).

Pulse forces attackers to play slow — early picks from off-site keep their utility on flank-watch.

Callouts: Administration, CEO Office, Foyer, Main Stairs.

Bar / Lounge (1F)

On Bar, Hibana and Thatcher lead the attack; Bandit and Echo lead the defense.

Attack

Essential: Hibana (hard breach), Thatcher (support). Recommended: Buck (vertical play), Ash (entry frag). Flex: Glaz (flex / intel).

Open with Thatcher clearing electronics, then Hibana hits the Bar wall on call.

Callouts: Bar, Lounge, Foyer, Main Stairs.

Defense

Essential: Bandit (anti-breach), Echo (intel). Recommended: Wamai (utility denial), Vigil (roam). Flex: Thunderbird (flex / sustain).

Anchored 4, roaming 1: Thunderbird, Wamai, Bandit, and Echo hold site; Vigil plays off-site for pick potential and timing pressure.

Callouts: Bar, Lounge, Foyer, Main Stairs.

Kitchen / Dining (1F)

On Kitchen, Maverick and Kali lead the attack; Mute and Maestro lead the defense.

Attack

Essential: Maverick (hard breach), Kali (support). Recommended: Zofia (vertical play), Ying (entry frag). Flex: Fuze (flex / intel).

Layered execute: Fuze flashes from main, Ying pushes Dining for the trade, Maverick and Kali hit Kitchen simultaneously.

Callouts: Kitchen, Dining, Foyer, Main Stairs.

Defense

Essential: Mute (anti-breach), Maestro (intel). Recommended: Jager (utility denial), Vigil (roam). Flex: Doc (flex / sustain).

Vigil forces attackers to play slow — early picks from off-site keep their utility on flank-watch.

Callouts: Kitchen, Dining, Foyer, Main Stairs.

Playing Emerald Plains next? Pick your site and side in the interactive plans.

Open Emerald Plains strats →

Emerald Plains callouts from match footage

Emerald Plains's attacker spawns: Front Gate, Stables and Golf Course.

Most-seen Emerald Plains room callouts: Administration, Clock Hall, Front Yard, Archive, Music Terrace, Ceramic Gallery, Employee Parking, Library, Music Hall, Orange Stairs, Waiting Room and Gardens.

How the Emerald Plains names were read.

Official sources: Ubisoft's Emerald Plains page.

Get Emerald Plains's utility plans with Pro