Fuze R6 Guide — Loadout, Sites, & How to Play in 2026
In Rainbow Six Siege, Fuze is an attacker built around the APM-6 Cluster Charge. Use Cluster Charge on sites with stacked defenders or in hostage modes (defenders can't evac). Recon 6's plans pick Fuze at 14 sites, led by Piano Room on Consulate.
Fuze is the area-denial king. His Cluster Charge fires 5 grenades into a room over 3 seconds — defenders either evacuate or die. Plat+ Fuze plays around hostage modes (where defenders can't evacuate) and post-plant denial.
Where is Fuze strongest?
Fuze is strongest at Piano Room on Consulate, where Fuze is a flex attack pick. Fuze is picked at 14 sites: 14 flex. The plans pair Fuze most often with Zofia (14 sites), Kali (9) and Maverick (9).
- Piano Room / Exposition Room on Consulate (1F): attack, flex, flex / intel.
- Tellers / Servers on Consulate (1F): attack, flex, flex / intel.
- Private Gallery / Meeting on Emerald Plains (2F): attack, flex, flex / intel.
- Kitchen / Dining on Emerald Plains (1F): attack, flex, flex / intel.
- Ammo Storage / Tractor Storage on Hereford Base (3F): attack, flex, flex / intel.
- Fermentation Chamber / Brewery on Hereford Base (B): attack, flex, flex / intel.
- Server Room / Radar Room on Kanal (2F): attack, flex, flex / intel.
- Security Room / Map Room on Kanal (1F): attack, flex, flex / intel.
- Bunks / Briefing on Lair (1F): attack, flex, flex / intel.
- Party / Office on Outback (2F): attack, flex, flex / intel.
- Green Bedroom / Red Bedroom on Outback (1F): attack, flex, flex / intel.
- Mechanic Shop / Kitchen on Outback (1F): attack, flex, flex / intel.
- Work Room / Lobby on Presidential Plane (1F): attack, flex, flex / intel.
- Engine Control / Kitchen on Yacht (2F): attack, flex, flex / intel.
Open Fuze in the operator tool.
Fuze's loadout and gadget
- Role: Area Denial / Anti-Plant.
- Gadget: APM-6 Cluster Charge.
- Primary: BALLISTIC SHIELD / AK-12.
- Secondary: 6P9.
- Secondary gadget: Frag Grenade / Smoke Grenade.
- Speed / armor: 1 / 3.
A wall-mounted device that fires 5 grenades through the wall in succession, exploding inside the room. Lethal to defenders who don't evacuate.
Ubisoft's Fuze page has the current loadout; SiegeGG's Fuze stats track pro picks.
Fuze's strengths
- Cluster Charge is uncounterable except by leaving the room.
- Strong against stacked anchor positions.
- Ballistic shield primary for safe peeks.
- High armor (3) for sustained fire.
Who counters Fuze?
Operators that counter Fuze:
- Castle (barricades force Fuze to find different walls).
- Bandit (batteries on the wall trick the cluster charge).
Playing against Fuze
On defense: when you hear the Cluster Charge attaching sound, evacuate the room immediately. Don't hold position. Bandit batteries on key walls trick the device. Castle barricades on commonly-used Fuze walls force him to find alternates.
Climbing ranked with Fuze
Use Cluster Charge on sites with stacked defenders or in hostage modes (defenders can't evac). Place on the wall AND the floor above — vertical Fuze charges catch defenders on the floor below. Pair with Thermite/Hibana to combine wall breach with cluster spray.