Tower — Complete Strategy Guide

Operator picks, callouts, utility, and ban recommendations for every bomb site. Free tactical guide from Recon 6.

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Ban recommendations

2F — Gift Shop / Lantern Room

attack

AceTwitch ZofiaIana Capitao

Zofia sets the tempo — Zofia opens floors from above to deny defender anchor positions. Twitch clears anti-breach and Ace opens Gift Shop on a coordinated count. Iana entries first; Capitao holds the back-side angles. Helipad vertical pressure denies Gift Shop anchor cleanly.

Gift ShopLantern RoomHelipadEast StairsLobbyRoof Access

defense

MuteMira JagerAlibi Smoke

Setup is intel-first: Mira places a Black Mirror between Gift Shop and Lantern Room for sightlines on incoming pushes. Mute secures the Gift Shop wall, Jager covers projectile lanes. Alibi hunts info from 2F/1F connectors while Smoke anchors site. Bandit on the Gift Shop exterior wall — common hard-breach target.

Gift ShopLantern RoomHelipadEast StairsLobbyRoof Access
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1F — Tea Room / Bar

attack

MaverickKali SledgeYing Lion

Layered execute: Lion flashes from main, Ying pushes Bar for the trade, Maverick and Kali hit Tea Room simultaneously. Sledge plays vertical from 2F to pressure Tea Room anchors through the soft floor. East Stairs is the fast rotation flank — Nomad denies during exec. Plant goes down with Ying covering, Sledge watching above.

Tea RoomBarHelipadEast StairsLobbyRoof Access

defense

KaidMaestro AruniAlibi Azami

Alibi forces attackers to play slow — early picks from off-site keep their utility on flank-watch. Kaid on the Tea Room wall, Maestro sets Evil Eyes covering Tea Room plant spots and the main entry corridor. Aruni denies projectile spam, Azami sustains anchors. Mira between Tea and Bar reads the main-hall push.

Tea RoomBarHelipadEast StairsLobbyRoof Access
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1F — Restaurant / Bird Room

attack

AceTwitch SledgeIana Finka

Layered execute: Finka flashes from main, Iana pushes Bird Room for the trade, Ace and Twitch hit Restaurant simultaneously. Sledge plays vertical from 2F to pressure Restaurant anchors through the soft floor. Restaurant Stairs vertical pressure denies the standard Bird anchor. Plant goes down with Iana covering, Sledge watching above.

RestaurantBird RoomHelipadEast StairsLobbyRoof Access

defense

KaidMira AruniVigil Mozzie

Vigil forces attackers to play slow — early picks from off-site keep their utility on flank-watch. Kaid on the Restaurant wall, Mira places a Black Mirror between Restaurant and Bird Room for sightlines on incoming pushes. Aruni denies projectile spam, Mozzie sustains anchors. Maestro Evil Eye in Bird covers both Restaurant plant spots.

RestaurantBird RoomHelipadEast StairsLobbyRoof Access
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2F — Exhibit Room / Media Center

attack

HibanaThatcher SledgeAsh Lion

Open with Thatcher clearing electronics, then Hibana hits the Exhibit Room wall on call. Sledge opens floors from above to deny defender anchor positions. Ash pushes through the breach with Lion covering rotations. Lobby control is mandatory — defenders rotate Media Center from there. Patient drone-up is mandatory — do not dry-push Exhibit Room.

Exhibit RoomMedia CenterHelipadEast StairsLobbyRoof Access

defense

KaidEcho AruniVigil Azami

Anchored 4, roaming 1: Azami, Aruni, Kaid, and Echo hold site; Vigil plays off-site for pick potential and timing pressure. Echo covers site entries with cameras and feeds rotation calls. Anchor Media Center — Exhibit has too many soft walls to defend.

Exhibit RoomMedia CenterHelipadEast StairsLobbyRoof Access
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