Villa — Kitchen / Dining Room (1F)
Operator picks, callouts, utility, and bans for Kitchen / Dining Room on Villa. Both attack and defense covered.
Open interactive Kitchen / Dining Room strat →1F — Kitchen / Dining Room
attack
Ace opens the Dining Room reinforced wall from mudroom side. Buck plays vertical from 2F Trophy to destroy the Kitchen floor and deny anchors. Gridlock covers flanks with Trax on rotations from library. Dokkaebi calls phones to reveal hiding defenders. Thatcher clears electronics before the breach.
defense
Mira places a Black Mirror on the wall between Kitchen and pantry for intel on mudroom pushes. Smoke denies plant in Dining Room doorways. Thunderbird heals anchors in high-traffic spots. Vigil roams 2F and red stairs to waste attacker time. Castle barricades slow attackers through library hallway.
Map-wide ban recommendations (Villa)
- Thatcher (attack ban) — Villa's reinforced walls on Trophy and Kitchen sites rely on electronic denial. Without Thatcher, attackers must use slower alternatives to clear Bandit and Kaid setups.
- Maverick (attack ban) — Maverick silently opens reinforced walls in Statuary and Dining without any counter. Banning him removes the only uncounterable hard breach option on Villa's key walls.
- Mira (defense ban) — Black Mirrors on Aviator connector and Kitchen hallway walls give defenders dominant intel and shut down safe attacker pushes on Villa's two strongest sites.
- Maestro (defense ban) — Evil Eyes on Villa's plant spots provide bulletproof intel and chip damage. The map's open sightlines make his cameras extremely hard to clear without wasting utility.
Other Villa bomb sites
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