Lair — Master Office / R6 Room (2F)
Operator picks, callouts, utility, and bans for Master Office / R6 Room on Lair. Both attack and defense covered.
Open interactive Master Office / R6 Room strat →2F — Master Office / R6 Room
attack
Layered execute: Capitao flashes from main, Iana pushes R6 Room for the trade, Ace and Twitch hit Master Office simultaneously. Zofia opens floors from above to deny defender anchor positions. Catwalk is a strong vertical play position — Buck can open the Master ceiling. Plant goes down with Iana covering, Zofia watching above.
defense
Alibi forces attackers to play slow — early picks from off-site keep their utility on flank-watch. Mute on the Master Office wall, Mira places a Black Mirror between Master Office and R6 Room for sightlines on incoming pushes. Jager denies projectile spam, Azami sustains anchors. Hold the Sniper Nest — early intel on attacker spawn rotation pays off.
Map-wide ban recommendations (Lair)
- Thatcher (attack ban) — Lair's basement Vault walls and 1F Workshop reinforcements rely on electronic denial. Without Thatcher, attackers must use slow Twitch or Kali plays to clear Kaid and Bandit setups.
- Maverick (attack ban) — Maverick silently opens reinforced walls in Vault and Workshop with zero counter-play. Banning him removes the only uncounterable hard breach option on Lair's tightest sites.
- Mira (defense ban) — Black Mirrors on Workshop connector and Surveillance hallway walls give defenders dominant intel and deny safe attacker pushes on Lair's strongest sites.
- Smoke (defense ban) — Lair's narrow corridors and chokepoints leading into every site make Smoke's canisters devastating for denying late-round plant attempts.
Other Lair bomb sites
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