Optimal ban targets for Villa ranked play. Attack bans neutralize the most dangerous attacker operators against this map; defense bans neutralize the most oppressive defender setups.
Villa's reinforced walls on Trophy and Kitchen sites rely on electronic denial. Without Thatcher, attackers must use slower alternatives to clear Bandit and Kaid setups.
Maverick silently opens reinforced walls in Statuary and Dining without any counter. Banning him removes the only uncounterable hard breach option on Villa's key walls.
Black Mirrors on Aviator connector and Kitchen hallway walls give defenders dominant intel and shut down safe attacker pushes on Villa's two strongest sites.
Evil Eyes on Villa's plant spots provide bulletproof intel and chip damage. The map's open sightlines make his cameras extremely hard to clear without wasting utility.
Ban order is half the round. The other half is execute, anchor, and rotation reads.
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