The build picks, weapon configs, and ability combos that win rounds on Monaco in The Finals. Site-by-site breakdowns + the loadouts that actually pair with them.
Steal: Off-angle hit on Yacht Vault: Medium drops a Jump Pad behind the holders, Light flanks via grappling hook, Heavy commits front. Force a multi-angle contest before extract. Pool entry is the swim flank — Light dives for the surprise rear push.
Extract: Defend Yacht Vault: Heavy sets Barricade + APS Turret on the choke, Medium runs heal beam, Light scouts approaches with grapple from Yacht Deck. Force teams to push you in a 3rd-team-friendly setup. Cabin anchor with Yacht Deck cross-fire denies the standard pool dive.
Steal: Vault steal on Plaza Cashout: Heavy carries the vault on extract, Medium heals + Defibs on wipes, Light flanks contesting teams from Plaza. Force a 3rd-team contest by holding the vault between two enemy spawn rotations. Promenade rooftop dive splits the holding team.
Extract: Multi-floor hold on Plaza Cashout: Heavy on the Cashout floor, Medium one floor up with Jump Pad ready, Light on rooftop for vertical pickoffs. Punish the standard ground push. Rooftop snipe + Plaza ground anchor is the textbook hold.
Steal: Vault steal on Harbor Cashout: Heavy carries the vault on extract, Medium heals + Defibs on wipes, Light flanks contesting teams from Harbor. Force a 3rd-team contest by holding the vault between two enemy spawn rotations. Harbor swim approach catches the standard rooftop hold off-angle.
Extract: Multi-floor hold on Harbor Cashout: Heavy on the Cashout floor, Medium one floor up with Jump Pad ready, Light on rooftop for vertical pickoffs. Punish the standard ground push. Yacht cross-fire from Harbor wins the standard contest.
Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Monaco. Not generic meta — specific fixes.