The build picks, weapon configs, and ability combos that win rounds on SYS$HORIZON 2.0 in The Finals. Site-by-site breakdowns + the loadouts that actually pair with them.
Steal: SYS$HORIZON 2.0 Server Room is the high-tech digital arena — neon corridors and server-rack cover. Heavy mesh-carries between racks, Medium heal beam, Light grapples to upper catwalks for vertical picks.
Extract: Hold Server Room: Heavy anchors Cashout between racks, Medium heal beam, Light Catwalks SR-84.
Steal: Network Cashout is the central neon hub with data-stream effects. Heavy mesh-carries through main, Medium heal beam, Light grapples for vertical picks. Data-stream walls are destructible — RPG for new sightlines.
Extract: Hold Network: Heavy anchors Cashout, Medium heal beam, Light Catwalk Top SR-84.
Steal: Backbone is the long central corridor connecting the network nodes. Heavy mesh-carries down corridor, Medium heal beam, Light grapples to overhead cable runs for vertical.
Extract: Hold Backbone Corridor: Heavy anchors Cashout, Medium heal beam, Light Catwalk SR-84.
Steal: Datacenter is the large open server farm with rows of racks. Heavy mesh-carries between row aisles, Medium heal beam, Light grapples to upper management deck for vertical.
Extract: Hold Datacenter: Heavy anchors Cashout between Server Rows, Medium heal beam, Light Management Deck SR-84.
Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on SYS$HORIZON 2.0. Not generic meta — specific fixes.