Presidential Plane — Work Room / Lobby (1F)
Operator picks, callouts, utility, and bans for Work Room / Lobby on Presidential Plane. Both attack and defense covered.
Open interactive Work Room / Lobby strat →1F — Work Room / Lobby
attack
Map control first: Fuze and Ash clear Lobby side while Zofia sets up vertical pressure. Zofia plays vertical from 2F to pressure Work Room anchors through the soft floor. Once site is droned and roamers are pressured, Thatcher clears the wall and Hibana opens. Aft Lounge connector control isolates Lobby defenders from Work anchor.
defense
Mute denies the hard-breach on Work Room with electrified walls. Echo covers site entries with cameras and feeds rotation calls. Jager ADS protect anchors from grenades. Caveira roams to delay the push; Lesion provides sustain or last-second plant denial. Maestro Evil Eye in Lobby covers both plant spots cleanly.
Map-wide ban recommendations (Presidential Plane)
- Thatcher (attack ban) — Plane's reinforced walls on Meeting and Stateroom depend on Bandit tricking. Thatcher EMP makes hard breach reliable.
- Iana (attack ban) — Plane's tight corridors favor Iana's safe-intel hologram. Banning her removes the cleanest droning option through narrow choke points.
- Mira (defense ban) — Black Mirrors in Meeting Room and Cargo Hold cover Plane's central rotation lanes — extremely hard to dislodge.
- Smoke (defense ban) — Smoke canisters in Plane's narrow doorways make late-round plants nearly impossible.
Other Presidential Plane bomb sites
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