Ban Guide

Clubhouse — Ban Order

Optimal ban targets for Clubhouse ranked play. Attack bans neutralize the most dangerous attacker operators against this map; defense bans neutralize the most oppressive defender setups.

Attack Bans (ban these attackers)

Thatcher — ATTACK BAN

Church/Arsenal and Cash/CCTV walls are heavily electrified. Without Thatcher, hard breach becomes a coin flip.

Sledge — ATTACK BAN

Vertical play from above is the primary way to attack Bar and Cash. Removing Sledge weakens vertical pressure significantly.

Defense Bans (ban these defenders)

Kaid — DEFENSE BAN

Electroclaw range lets him deny multiple hatches and walls simultaneously. Critical for Church and Cash defense.

Smoke — DEFENSE BAN

Area denial in Clubhouse's tight doorways makes late-round plant attempts nearly impossible.

Want full strats?

Ban order is half the round. The other half is execute, anchor, and rotation reads.

Open the Clubhouse strat guide →