Kazuya
Mishima — Electric mix-up, Heat pressure, hellsweep into uppercut launcher
Heihachi
Mishima — Electric Wind God Fist (EWGF) into launcher, classic mix-up game
Reina
Mishima Newcomer — Wind God Step Lite + Senjutsu stance pressure
Devil Jin
Mishima Variant — Laser sweep, Mishima mix-up + air mobility
Hwoarang
Stance Pressure — multiple stance transitions, kick mix-ups, oki specialist
Lars
Rushdown — Dynamic Entry stance, ranged pokes, easy Heat-burst combos
Steve
Boxer — Flicker stance, mid-range counter-hit, frame-trap pressure
Bryan
Mid-Range Pressure — Taunt setup, Snake Edge, counter-hit launcher game
King
Grappler — Chain throws (Rolling Death Cradle), oki mix-ups, command grab mix
Marduk
Grappler — Knee mix-ups, Anaconda throw, brawler pressure
Kuma
Grappler — Hunting Bear stance, fart-cancel mind games
Yoshimitsu
Mix-Up / Stance — Manji stance, sword pokes, suicide unblockable
Eddy Gordo
Capoeira Stance — multi-string pressure, low/high mix
Lili
Spacing — Whiff-punish queen, sidestep specialist, footsie game
Nina
Assassin — Command grabs + frame traps, blonde bombshell mix-up
Jin
All-Rounder — Sword Stance, electric launchers, balanced kit
Paul
Damage Striker — Deathfist (qcf+2), high-damage launchers, easy combo execution
Lee
Mishima Variant — fast kicks, Hitman stance, frame-perfect mix-ups
Lars (alt)
All-Rounder Lars — easy combos, strong pokes, beginner pick
Asuka
Defensive Counter — Parry game, sidestep punisher, reactive defense
Jun
Mid-Range Defender — Genjitsu Stance, parry kicks, defensive whiff-punish
Anna
Counter-Hit — high-low mix-up, gunshot zoning, defensive whiff-punish
Azucena
Heat Burst Specialist — Libertador stance, mix-up pressure into Heat
Victor
Sword & Gun — long-range pokes, parry, sword counter-hits