Rainbow Six Siege · Loadouts

What to Pick — And Why

Real Rainbow Six Siege loadouts, weapon priorities, ability combos, and team-comp synergies. Use these before the round starts so you walk in with the right gun, the right ability, and the right plan.

Hard Breach

Open reinforced walls

Thermite, Hibana, Ace, Maverick, Kali. Without them, the team can't open electrified walls. Always picked when defenders have Bandit/Kaid/Mute.

Operators

NameThermite
Primary556xi (1.5x)
SecondaryDesert Eagle (high damage backup)
Gadget2× Exothermic Charges (the wall openers)
Secondary GadgetSmoke Grenade or Stun Grenade (Stuns preferred)
Counter PicksBandit / Kaid / Mute can deny Thermite — bring Thatcher to clear
Why556xi has the cleanest 4x scope option. Stun grenades flush defenders pre-breach.
NameHibana
PrimaryType-89 (high fire rate AR) or Supernova shotgun
SecondaryBearing-9 machine pistol
GadgetX-Kairos pellets (ranged hard breach)
Secondary GadgetStun Grenade or Smoke Grenade
Counter PicksMira windows can deny Hibana on certain walls
WhyX-Kairos opens hatches AND walls — vertical play option. Bearing-9 is a strong secondary.
NameAce
PrimaryAK-12 (recoil-friendly AR)
SecondaryP9 pistol
GadgetS.E.L.M.A. (Selfdeploying Ladder + breach in one)
Secondary GadgetStun Grenade or Breach Charge
Counter PicksKaid / Bandit + tricks
WhyAK-12 best AR in the game — laser at any range. SELMA ladders breach hatches AND walls.
NameMaverick
PrimaryAR-15.50 (DMR-style AR) or M4 (full-auto)
Secondary1911 TACOPS pistol
GadgetSuri Knife (silent wall opener — bypasses Bandit)
Secondary GadgetBreach Charge or Smoke Grenade
Counter PicksHard to counter — Maverick bans are extremely common
WhyAR-15.50 is borderline DMR — pre-aim sightlines through Suri'd walls. The "I don't care about Bandit tricks" pick.

Support

Utility clear / Drone / Intel

Thatcher, Twitch, Iana, Dokkaebi, IQ. Clear electronics, scout site, force defenders to react.

Operators

NameThatcher
PrimaryAR-33 or M590A1 shotgun or L85A2
SecondaryFive-Seven or M45 MEUSOC
Gadget3× EMP Grenades (clear all electronics)
Secondary GadgetFrag Grenade or Breach Charge
Counter PicksHard ban target — banned every round
WhyEMPs clear Bandit / Mute / Kaid / Echo / Maestro / Valkyrie. Game-winning utility.
NameTwitch
PrimaryF2 (high fire rate AR) or 417 (DMR)
SecondaryP9 pistol
GadgetShock Drone (destroys cameras + utility from range)
Secondary GadgetSmoke Grenade or Claymore
Counter PicksMute jammers can shut down shock drone
WhyF2 has the fastest fire rate of any AR. Shock drone clears more utility than Thatcher in some maps.
NameIana
PrimaryARX200 or G36C (very accurate AR)
SecondaryMK1 9mm pistol
GadgetGemini Replicator (hologram for intel)
Secondary GadgetFrag Grenade or Smoke Grenade
Counter PicksMute / Mozzie can deny replicator
WhyG36C is one of the easiest ARs to control. Gemini gives free intel that doesn't risk a teammate.

Entry Fragger

First through doors

Ash, Sledge, Zofia, Buck, Amaru. Take the opening duel, frag out, win the entry.

Operators

NameAsh
PrimaryR4-C (premium AR) or G36C
Secondary5.7 USG pistol
GadgetBreaching Round (ranged soft-wall breach)
Secondary GadgetStun Grenade or Breach Charge
Counter PicksBanned every other round — extremely common ban
WhyR4-C has the highest DPS of any AR. Two breach rounds = mid-range soft wall opening from cover.
NameSledge
PrimaryL85A2 (laser AR) or M590A1 shotgun
SecondaryP226 pistol
GadgetTactical Breaching Hammer (silent vertical play)
Secondary GadgetStun Grenade or Frag Grenade
Counter PicksMute / Maestro can deny vertical play with cameras + jammers
WhyL85A2 is borderline DMR-accurate. Hammer makes Sledge the king of vertical play. Frags clear corners pre-entry.
NameZofia
PrimaryLMG-E (suppressive fire) or M762
SecondaryRG15 pistol (ACOG sidearm)
GadgetKS79 Lifeline Launcher (concussion + impact)
Secondary GadgetBreach Charge
Counter PicksMute can jam concussion grenades
WhyConcussion + impact in one launcher = self-flash + entry combo. RG15 ACOG pistol is unique advantage.

Anchor

Hold site

Smoke, Mute, Kaid, Castle, Bandit. Plant your flag on site, deny pushes, sustain through pressure.

Operators

NameSmoke
PrimaryFMG-9 SMG (high mobility) or M590A1 shotgun
SecondaryP226 MK 25
Gadget3× Remote Gas Grenades (deadly area denial)
Secondary GadgetBarbed Wire or Proximity Alarm
Counter PicksTwitch shock drone can kill the gas canisters
WhyFMG-9 has lowest recoil of any SMG. Gas grenades on plant deny defuse — game-winning.
NameMute
PrimaryM590A1 shotgun or MP5K SMG
SecondaryP226 MK 25
Gadget4× Signal Disruptors (drones + breaches)
Secondary GadgetNitro Cell or Barbed Wire
Counter PicksThatcher EMP grenade clears all 4 jammers
WhyJammers protect reinforced walls from Thermite/Hibana/Ace AND deny enemy drones. Nitro cell is a 200dmg play.
NameKaid
PrimaryAUG A3 (top-tier SMG) or TCSG12 (slug shotgun)
Secondary.44 Mag Semi-Auto
Gadget2× Rtila Electroclaws (electrify multiple walls + hatches)
Secondary GadgetNitro Cell or Barbed Wire
Counter PicksMaverick / Thatcher both bypass electroclaws
WhyTCSG12 slug shotgun = ACOG slug = sniper rifle in CQC. Electroclaws cover 2 walls each.

Roamer

Flank / Waste attacker time

Vigil, Caveira, Mozzie, Pulse, Alibi. Don't hold site — kill drones, flank, waste the round timer.

Operators

NameVigil
PrimaryBOSG.12.2 slug shotgun or K1A SMG
SecondaryC75 Auto pistol or SMG-12
GadgetERC-7 (invisible to drones)
Secondary GadgetBulletproof Camera or Impact Grenade
Counter PicksLion scan denies the drone-invis advantage briefly
WhyK1A is one of the best SMGs in the game. ERC-7 lets you flank without being droned.
NameCaveira
PrimaryM12 SMG or SPAS-15 shotgun
SecondaryLuison silenced pistol (unique mechanic)
GadgetSilent Step (silent walking + interrogate downed enemies)
Secondary GadgetImpact Grenade or Bulletproof Camera
Counter PicksDrones can't see her step but cameras + Lion can
WhyLuison interrogate reveals all attacker positions to entire team. Game-changer if landed.
NameMozzie
PrimaryCommando 9 SMG or P10 RONI
SecondarySuper Shorty pump-pistol
GadgetPest Launcher (steal drones)
Secondary GadgetNitro Cell or Barbed Wire
Counter PicksTwitch shock drone kills Pests
WhyStealing attacker drones gives full intel on attacker positions. Super Shorty is a one-shot pistol-shotgun.

Intel / Gadget Counter

Information warfare

Lion, Jackal, Dokkaebi (atk) / Maestro, Valkyrie, Echo (def). Map awareness through gadgets.

Operators

NameMaestro
PrimaryALDA 5.56 LMG (high cap) or M590A1 shotgun
SecondaryBailiff 410 revolver-shotgun
Gadget2× Evil Eye cameras (bulletproof + laser)
Secondary GadgetBarbed Wire or Impact Grenade
Counter PicksThatcher / Twitch / Maverick all counter Evil Eyes
WhyALDA holds 90 rounds. Evil Eyes track attackers, deal damage, and deny plant attempts.
NameValkyrie
PrimaryMPX SMG or SPAS-12 shotgun
SecondaryD-50 (Desert Eagle equivalent)
Gadget3× Black Eye cameras (sticky placeable)
Secondary GadgetNitro Cell or Impact Grenade
Counter PicksIQ pings cameras through walls
WhyThree placeable cameras = total map intel. Nitro Cell secondary = game-changer.
NameJackal
PrimaryC7E AR or PDW9 SMG
SecondaryITA12S shotgun-pistol or USP40
GadgetEyenox (footstep tracker — locates roamers)
Secondary GadgetSmoke Grenade or Claymore
Counter PicksCaveira hides from footstep scan
WhyEyenox finds roamers anywhere in the building. C7E is a top-tier AR.

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