Rainbow Six Siege · Loadouts
What to Pick — And Why
Real Rainbow Six Siege loadouts, weapon priorities, ability combos, and team-comp synergies.
Use these before the round starts so you walk in with the right gun, the right ability, and the right plan.
Sections
Hard Breach
Open reinforced walls
Thermite, Hibana, Ace, Maverick, Kali. Without them, the team can't open electrified walls. Always picked when defenders have Bandit/Kaid/Mute.
Operators
Name Thermite
Primary 556xi (1.5x)
Secondary Desert Eagle (high damage backup)
Gadget 2× Exothermic Charges (the wall openers)
Secondary Gadget Smoke Grenade or Stun Grenade (Stuns preferred)
Counter Picks Bandit / Kaid / Mute can deny Thermite — bring Thatcher to clear
Why 556xi has the cleanest 4x scope option. Stun grenades flush defenders pre-breach.
Name Hibana
Primary Type-89 (high fire rate AR) or Supernova shotgun
Secondary Bearing-9 machine pistol
Gadget X-Kairos pellets (ranged hard breach)
Secondary Gadget Stun Grenade or Smoke Grenade
Counter Picks Mira windows can deny Hibana on certain walls
Why X-Kairos opens hatches AND walls — vertical play option. Bearing-9 is a strong secondary.
Name Ace
Primary AK-12 (recoil-friendly AR)
Secondary P9 pistol
Gadget S.E.L.M.A. (Selfdeploying Ladder + breach in one)
Secondary Gadget Stun Grenade or Breach Charge
Counter Picks Kaid / Bandit + tricks
Why AK-12 best AR in the game — laser at any range. SELMA ladders breach hatches AND walls.
Name Maverick
Primary AR-15.50 (DMR-style AR) or M4 (full-auto)
Secondary 1911 TACOPS pistol
Gadget Suri Knife (silent wall opener — bypasses Bandit)
Secondary Gadget Breach Charge or Smoke Grenade
Counter Picks Hard to counter — Maverick bans are extremely common
Why AR-15.50 is borderline DMR — pre-aim sightlines through Suri'd walls. The "I don't care about Bandit tricks" pick.
Support
Utility clear / Drone / Intel
Thatcher, Twitch, Iana, Dokkaebi, IQ. Clear electronics, scout site, force defenders to react.
Operators
Name Thatcher
Primary AR-33 or M590A1 shotgun or L85A2
Secondary Five-Seven or M45 MEUSOC
Gadget 3× EMP Grenades (clear all electronics)
Secondary Gadget Frag Grenade or Breach Charge
Counter Picks Hard ban target — banned every round
Why EMPs clear Bandit / Mute / Kaid / Echo / Maestro / Valkyrie. Game-winning utility.
Name Twitch
Primary F2 (high fire rate AR) or 417 (DMR)
Secondary P9 pistol
Gadget Shock Drone (destroys cameras + utility from range)
Secondary Gadget Smoke Grenade or Claymore
Counter Picks Mute jammers can shut down shock drone
Why F2 has the fastest fire rate of any AR. Shock drone clears more utility than Thatcher in some maps.
Name Iana
Primary ARX200 or G36C (very accurate AR)
Secondary MK1 9mm pistol
Gadget Gemini Replicator (hologram for intel)
Secondary Gadget Frag Grenade or Smoke Grenade
Counter Picks Mute / Mozzie can deny replicator
Why G36C is one of the easiest ARs to control. Gemini gives free intel that doesn't risk a teammate.
Entry Fragger
First through doors
Ash, Sledge, Zofia, Buck, Amaru. Take the opening duel, frag out, win the entry.
Operators
Name Ash
Primary R4-C (premium AR) or G36C
Secondary 5.7 USG pistol
Gadget Breaching Round (ranged soft-wall breach)
Secondary Gadget Stun Grenade or Breach Charge
Counter Picks Banned every other round — extremely common ban
Why R4-C has the highest DPS of any AR. Two breach rounds = mid-range soft wall opening from cover.
Name Sledge
Primary L85A2 (laser AR) or M590A1 shotgun
Secondary P226 pistol
Gadget Tactical Breaching Hammer (silent vertical play)
Secondary Gadget Stun Grenade or Frag Grenade
Counter Picks Mute / Maestro can deny vertical play with cameras + jammers
Why L85A2 is borderline DMR-accurate. Hammer makes Sledge the king of vertical play. Frags clear corners pre-entry.
Name Zofia
Primary LMG-E (suppressive fire) or M762
Secondary RG15 pistol (ACOG sidearm)
Gadget KS79 Lifeline Launcher (concussion + impact)
Secondary Gadget Breach Charge
Counter Picks Mute can jam concussion grenades
Why Concussion + impact in one launcher = self-flash + entry combo. RG15 ACOG pistol is unique advantage.
Smoke, Mute, Kaid, Castle, Bandit. Plant your flag on site, deny pushes, sustain through pressure.
Operators
Name Smoke
Primary FMG-9 SMG (high mobility) or M590A1 shotgun
Secondary P226 MK 25
Gadget 3× Remote Gas Grenades (deadly area denial)
Secondary Gadget Barbed Wire or Proximity Alarm
Counter Picks Twitch shock drone can kill the gas canisters
Why FMG-9 has lowest recoil of any SMG. Gas grenades on plant deny defuse — game-winning.
Name Mute
Primary M590A1 shotgun or MP5K SMG
Secondary P226 MK 25
Gadget 4× Signal Disruptors (drones + breaches)
Secondary Gadget Nitro Cell or Barbed Wire
Counter Picks Thatcher EMP grenade clears all 4 jammers
Why Jammers protect reinforced walls from Thermite/Hibana/Ace AND deny enemy drones. Nitro cell is a 200dmg play.
Name Kaid
Primary AUG A3 (top-tier SMG) or TCSG12 (slug shotgun)
Secondary .44 Mag Semi-Auto
Gadget 2× Rtila Electroclaws (electrify multiple walls + hatches)
Secondary Gadget Nitro Cell or Barbed Wire
Counter Picks Maverick / Thatcher both bypass electroclaws
Why TCSG12 slug shotgun = ACOG slug = sniper rifle in CQC. Electroclaws cover 2 walls each.
Roamer
Flank / Waste attacker time
Vigil, Caveira, Mozzie, Pulse, Alibi. Don't hold site — kill drones, flank, waste the round timer.
Operators
Name Vigil
Primary BOSG.12.2 slug shotgun or K1A SMG
Secondary C75 Auto pistol or SMG-12
Gadget ERC-7 (invisible to drones)
Secondary Gadget Bulletproof Camera or Impact Grenade
Counter Picks Lion scan denies the drone-invis advantage briefly
Why K1A is one of the best SMGs in the game. ERC-7 lets you flank without being droned.
Name Caveira
Primary M12 SMG or SPAS-15 shotgun
Secondary Luison silenced pistol (unique mechanic)
Gadget Silent Step (silent walking + interrogate downed enemies)
Secondary Gadget Impact Grenade or Bulletproof Camera
Counter Picks Drones can't see her step but cameras + Lion can
Why Luison interrogate reveals all attacker positions to entire team. Game-changer if landed.
Name Mozzie
Primary Commando 9 SMG or P10 RONI
Secondary Super Shorty pump-pistol
Gadget Pest Launcher (steal drones)
Secondary Gadget Nitro Cell or Barbed Wire
Counter Picks Twitch shock drone kills Pests
Why Stealing attacker drones gives full intel on attacker positions. Super Shorty is a one-shot pistol-shotgun.
Intel / Gadget Counter
Information warfare
Lion, Jackal, Dokkaebi (atk) / Maestro, Valkyrie, Echo (def). Map awareness through gadgets.
Operators
Name Maestro
Primary ALDA 5.56 LMG (high cap) or M590A1 shotgun
Secondary Bailiff 410 revolver-shotgun
Gadget 2× Evil Eye cameras (bulletproof + laser)
Secondary Gadget Barbed Wire or Impact Grenade
Counter Picks Thatcher / Twitch / Maverick all counter Evil Eyes
Why ALDA holds 90 rounds. Evil Eyes track attackers, deal damage, and deny plant attempts.
Name Valkyrie
Primary MPX SMG or SPAS-12 shotgun
Secondary D-50 (Desert Eagle equivalent)
Gadget 3× Black Eye cameras (sticky placeable)
Secondary Gadget Nitro Cell or Impact Grenade
Counter Picks IQ pings cameras through walls
Why Three placeable cameras = total map intel. Nitro Cell secondary = game-changer.
Name Jackal
Primary C7E AR or PDW9 SMG
Secondary ITA12S shotgun-pistol or USP40
Gadget Eyenox (footstep tracker — locates roamers)
Secondary Gadget Smoke Grenade or Claymore
Counter Picks Caveira hides from footstep scan
Why Eyenox finds roamers anywhere in the building. C7E is a top-tier AR.
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