The hero picks, weapon configs, and ability combos that win rounds on Stadium — Throne of Anubis (Clash) in Overwatch 2. Site-by-site breakdowns + the loadouts that actually pair with them.
Attack: Throne Mid is long sightlines — Ashe + Orisa lane control. Round 1 buy weapon power not survivability; you outrange the entry, you don't tank it. Mercy beam-pocket Ashe through the bank lockdown. Win Mid, the side banks fall.
Defense: Sigma shield-shred + Ashe pickoffs starve the Mid push of resources. Mei wall closes Tomb flank route. Round 2 onward, defender Cash advantage means earlier Epic items — convert to damage power, not survival.
Attack: Tomb side flank route — dive comp shines here. D.Va boost in, Tracer pulse the support, Genji blade clean. This is the build-online round (R3+) — pick the cooldown-stacking Powers and commit. Round 1, just poke from Tomb HG.
Defense: Anti-dive setup. Zarya bubbles eat the Tracer dive, Soldier helix-burst the D.Va mech, Ana sleep stops the Genji blade. Cash priority: bubble-charge Items first round, weapon power round 3.
Attack: Pyramid is the close-bank flank — Reaper shotguns rule the geometry. Rein shield-walks the entry, Reaper wraith-cycle the cap, Ana nano boosts the shatter or the Reaper Death Blossom. Round 5+ is the commit window with Epic items.
Defense: Pyramid is a death funnel for defenders who pre-aim. Orisa Javelin Spin the entry, Ashe scope-shot from Steps, Mei wall the choke. Don't chase out of the bank — every meter you give is Cash for the attacker.
Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Stadium — Throne of Anubis (Clash). Not generic meta — specific fixes.