The hero picks, weapon configs, and ability combos that win rounds on Nepal in Overwatch 2. Site-by-site breakdowns + the loadouts that actually pair with them.
Attack: Brawl comp on Village: stack the choke with Winston + Kiriko, Tracer + Sojourn hold Point angles, Lúcio pre-heals the front-line. Walk the team forward on Lúcio speed boost. Bell high-ground takeover with Pharah / Echo first commit.
Defense: Default hold on Village: Winston anchors choke, Tracer + Sojourn cover high ground, Lúcio + Kiriko bunker behind cover. Save ults for the attacker push commit — do not blow on a poke. Side path flank watch is mandatory — Tracer/Genji punish the high-ground stack.
Attack: Layered ult chain on Shrine: Winston ult on engage, Lúcio amps with Nano/Mercy boost, Tracer ults under cover, Sojourn cleans up. Kiriko preps Trans/Sound Barrier for the trade. Stairs takeover with Reinhardt walk + Brig pocket is textbook.
Defense: Stack Shrine: 5-on-objective with Winston body-blocking the cap. Tracer + Sojourn cover both flanks, Lúcio + Kiriko chain heals. Read the pace from ult usage — full attacker ults means full commit, save your trade ults. Bridge off-angle Widow punishes the standard stairs commit.
Attack: Poke setup on Sanctum: Tracer on high ground, Winston bunkers behind cover, Lúcio amps damage. Sojourn flanks Point on ult charge. Push when both supports have ult. Spawn Door pinch with side-path flank isolates the back-line.
Defense: Aggressive forward hold on Sanctum: Winston pre-positions at Point, Tracer on the high ground for the round-opener pick. Lúcio pockets the tank, Kiriko watches flank. High Ground anchor with boop denial punishes the standard take.
Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Nepal. Not generic meta — specific fixes.