The hero picks, weapon configs, and ability combos that win rounds on Midtown in Overwatch 2. Site-by-site breakdowns + the loadouts that actually pair with them.
Attack: Standard Point A push: Reinhardt engages on ult cycle, Cassidy pre-positions on high ground, Ana pockets the dive. Ashe flanks from Point; Brigitte stays behind for retreat heals. Hold the engage until ult diff is favorable. Cinema rooftop takeover with Pharah / Echo first commit.
Defense: Off-angle setup on Point A: Cassidy on the unconventional high ground, Reinhardt draws aggro on the main, Ashe flanks. Ana pockets the off-angle, Brigitte mid-line. Side Window flank watch — Tracer / Genji punish rooftop stack.
Attack: Dive comp on Payload — Subway: Reinhardt dives the back-line on Ana pocket, Ashe dives with the tank, Cassidy traffics from high ground. Goal is forcing a support cooldown — then committing the next push. Subway flank with side-door entry isolates the support line.
Defense: Save / reset round: hold the back of Payload — Subway, do not commit ults. Reinhardt body-blocks defuse, Cassidy picks distance, Ana keeps the team alive. Goal is a stall that wins on overtime trade or denies progress. Subway anchor with main cross-fire wins the choke.
Attack: Brawl comp on Payload — Final: stack the choke with Reinhardt + Brigitte, Cassidy + Ashe hold Payload angles, Ana pre-heals the front-line. Walk the team forward on Lúcio speed boost. Plaza rooftop dive splits the defender stack on final.
Defense: Default hold on Payload — Final: Reinhardt anchors choke, Cassidy + Ashe cover high ground, Ana + Brigitte bunker behind cover. Save ults for the attacker push commit — do not blow on a poke. Plaza high ground hold with side-path cross-fire punishes.
Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Midtown. Not generic meta — specific fixes.