The hero picks, weapon configs, and ability combos that win rounds on King's Row in Overwatch 2. Site-by-site breakdowns + the loadouts that actually pair with them.
Attack: Brawl comp on Point A: stack the choke with Reinhardt + Brigitte, Cassidy + Ashe hold Point angles, Ana pre-heals the front-line. Walk the team forward on Lúcio speed boost. Big Window high ground takeover wins the choke — commit Pharah first.
Defense: Default hold on Point A: Reinhardt anchors choke, Cassidy + Ashe cover high ground, Ana + Brigitte bunker behind cover. Save ults for the attacker push commit — do not blow on a poke. Statue anchor with Side Window cross-fire denies the standard push.
Attack: Brawl comp on Payload — Underground: stack the choke with Reinhardt + Brigitte, Cassidy + Ashe hold Payload angles, Ana pre-heals the front-line. Walk the team forward on Lúcio speed boost. Tunnel side-path flank with Tracer/Genji isolates back-line.
Defense: Default hold on Payload — Underground: Reinhardt anchors choke, Cassidy + Ashe cover high ground, Ana + Brigitte bunker behind cover. Save ults for the attacker push commit — do not blow on a poke. Underground anchor with high-ground cross-fire wins most pushes.
Attack: Poke setup on Payload — Final Bridge: Cassidy on high ground, Reinhardt bunkers behind cover, Ana amps damage. Ashe flanks Payload on ult charge. Push when both supports have ult. Bridge dive with Winston + Tracer commits the back-line takedown.
Defense: Aggressive forward hold on Payload — Final Bridge: Reinhardt pre-positions at Payload, Cassidy on the high ground for the round-opener pick. Ana pockets the tank, Brigitte watches flank. Spawn high ground hold with cross-fire from Side Path punishes.
Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on King's Row. Not generic meta — specific fixes.