The hero picks, weapon configs, and ability combos that win rounds on Eichenwalde in Overwatch 2. Site-by-site breakdowns + the loadouts that actually pair with them.
Attack: Poke setup on Point A: Cassidy on high ground, Reinhardt bunkers behind cover, Ana amps damage. Ashe flanks Point on ult charge. Push when both supports have ult. Tavern high ground take + Bridge dive splits the defender stack.
Defense: Aggressive forward hold on Point A: Reinhardt pre-positions at Point, Cassidy on the high ground for the round-opener pick. Ana pockets the tank, Brigitte watches flank. Big Window anchor with Bridge cover denies the standard tavern push.
Attack: Layered ult chain on Payload — Castle Gate: Reinhardt ult on engage, Ana amps with Nano/Mercy boost, Cassidy ults under cover, Ashe cleans up. Brigitte preps Trans/Sound Barrier for the trade. Courtyard high ground commit with Pharah / Echo first push.
Defense: Stack Payload — Castle Gate: 5-on-objective with Reinhardt body-blocking the cap. Cassidy + Ashe cover both flanks, Ana + Brigitte chain heals. Read the pace from ult usage — full attacker ults means full commit, save your trade ults. Side Path flank watch is mandatory; rotate from Castle, not main.
Attack: Standard Payload — Throne Room push: Reinhardt engages on ult cycle, Cassidy pre-positions on high ground, Ana pockets the dive. Ashe flanks from Payload; Brigitte stays behind for retreat heals. Hold the engage until ult diff is favorable. Throne Room funnel demands ult chain — commit Nano + Dragonblade or Bob.
Defense: Off-angle setup on Payload — Throne Room: Cassidy on the unconventional high ground, Reinhardt draws aggro on the main, Ashe flanks. Ana pockets the off-angle, Brigitte mid-line. Throne Room cross-fire from Stairs + Side Door wins the final hold.
Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Eichenwalde. Not generic meta — specific fixes.