Halo Infinite · Streets

Streets Strategy Guide

Complete tactical breakdown for Streets on Halo Infinite — every zone, every role pick, callouts, and utility usage. Map-aware AI VOD analysis available with Recon 6.

Zones on Streets

Top Mid (Bus Stop) (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Snipe / Trade), Objective Runner (Objective), Support (Support)
Defense picks: Slayer (Entry), Power Weapon Controller (Anchor), Objective Runner (Objective), Support (Support)
Callouts: Bus Stop · Top Hall · Pink Window · Yellow Window · Sky Bridge · Top Mid · Bottom Mid

Bottom Mid (Subway) (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Snipe / Trade), Objective Runner (Objective), Support (Support)
Defense picks: Slayer (Entry), Power Weapon Controller (Anchor), Objective Runner (Objective), Support (Support)
Callouts: Subway · Hammer Spawn · Tunnel · Side Door · Center Pillar · Top Mid · Bottom Mid

Red Base (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Snipe / Trade), Objective Runner (Objective), Support (Support)
Defense picks: Slayer (Entry), Power Weapon Controller (Anchor), Objective Runner (Objective), Support (Support)
Callouts: Red Spawn · Red Lift · Red Hall · Red Window · Red Tunnel · Top Mid · Bottom Mid

Blue Base (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Snipe / Trade), Objective Runner (Objective), Support (Support)
Defense picks: Slayer (Entry), Power Weapon Controller (Anchor), Objective Runner (Objective), Support (Support)
Callouts: Blue Spawn · Blue Lift · Blue Hall · Blue Window · Blue Tunnel · Top Mid · Bottom Mid

AI VOD analysis for Streets

Drop a screenshot from any Streets round — the AI reads the HUD, identifies your role, and references this map's standard plays to give you specific feedback. Not generic advice. Pro $9/mo (R6 only) or All-Access $19/mo (all 20 games).

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