Halo Infinite · Lockout

Lockout Strategy Guide

Complete tactical breakdown for Lockout on Halo Infinite — every zone, every role pick, callouts, and utility usage. Map-aware AI VOD analysis available with Recon 6.

Zones on Lockout

Sniper Tower (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Sniper), Objective Runner (Objective), Support (Drop Wall / Grenades)
Defense picks: Slayer (Anchor), Power Weapon Controller (Sniper), Objective Runner (Objective), Support (Drop Wall / Grenades)
Callouts: Sniper Tower · S1 Spawn · Sniper Window · Sniper Lift · Bridge · BR Tower View · Library Roof

BR Tower (—)

Attack picks: Slayer (Entry), Power Weapon Controller (BR / Carbine), Objective Runner (Objective), Support (Drop Wall / Grenades)
Defense picks: Slayer (Anchor), Power Weapon Controller (BR / Carbine), Objective Runner (Objective), Support (Drop Wall / Grenades)
Callouts: BR Tower · Top BR · BR Spawn · BR Lift · Bridge · Sniper View · Side Cover

Library (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Sword), Objective Runner (Objective), Support (Drop Wall / Grenades)
Defense picks: Slayer (Anchor), Power Weapon Controller (Sword Denial), Objective Runner (Objective), Support (Drop Wall / Grenades)
Callouts: Library · Sword Spawn · Lift Bottom · Side Door · Roof · Choke · Sniper View

Lift (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Lift Control), Objective Runner (Objective), Support (Drop Wall / Grenades)
Defense picks: Slayer (Anchor), Power Weapon Controller (Lift Denial), Objective Runner (Objective), Support (Drop Wall / Grenades)
Callouts: Lift Top · Lift Bottom · Side Cover · Library View · Sniper Tower View · Bridge · Back Cover

AI VOD analysis for Lockout

Drop a screenshot from any Lockout round — the AI reads the HUD, identifies your role, and references this map's standard plays to give you specific feedback. Not generic advice. Pro $9/mo (R6 only) or All-Access $19/mo (all 20 games).

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