The role picks, weapon configs, and ability combos that win rounds on High Ground in Halo Infinite. Site-by-site breakdowns + the loadouts that actually pair with them.
Aggress: High Ground UNSC Camp is the iconic Halo 3 fortified base — front gate + side beach approach. Gravity Hammer spawns inside the base, sniper rifle at the cliff. Push the beach with Warthog cover, force the gate open.
Anchor: Iconic H3 hold — close the gate, anchor inside with Gravity Hammer, Sniper from Cliff covers Beach. Forces enemy to commit Beach without cover.
Aggress: High Ground Cliff is the sniper perch overlooking Beach. Climb on Drop Wall cover, Sniper trades from cliff edge, denies UNSC Camp gate defenders.
Anchor: Hold High Ground Cliff: Sniper anchors top, BR pair holds climb.
Aggress: High Ground Mid is the open beach approach connecting both bases. Vehicle push + Skewer trade, Slayer Squad infantry pinches.
Anchor: Hold High Ground Mid: Skewer denies enemy Warthog.
Aggress: High Ground Tunnels are the iconic H3 back-flank route into UNSC Camp. Shotgun/Hammer pickup in tunnels, grenade chain the choke, flank into base from below.
Anchor: Hold High Ground Tunnels from top — denies Hammer pickup, prevents the iconic flag flank.
Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on High Ground. Not generic meta — specific fixes.