Halo Infinite · Forbidden

Forbidden Strategy Guide

Complete tactical breakdown for Forbidden on Halo Infinite — every zone, every role pick, callouts, and utility usage. Map-aware AI VOD analysis available with Recon 6.

Zones on Forbidden

Temple (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Sword / Hammer), Objective Runner (Objective), Support (Drop Wall / Grenades)
Defense picks: Slayer (Anchor), Power Weapon Controller (Sword Denial), Objective Runner (Objective), Support (Drop Wall / Grenades)
Callouts: Temple Altar · Side Pillars · Top Roof · Lift · Outside · Inner Ring · Side Entry

Vault (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Skewer), Objective Runner (Objective), Support (Drop Wall / Grenades)
Defense picks: Slayer (Anchor), Power Weapon Controller (Skewer Denial), Objective Runner (Objective), Support (Drop Wall / Grenades)
Callouts: Vault Floor · Vault Top · Side Ramps · Lift · Outside · Loot Cover · Stairs

Spire (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Sniper), Objective Runner (Objective), Support (Drop Wall / Grenades)
Defense picks: Slayer (Anchor), Power Weapon Controller (Sniper), Objective Runner (Objective), Support (Drop Wall / Grenades)
Callouts: Spire Top · Climb Path · Side Ramps · Sniper Cover · Lift · Back Approach · Outside

Top Mid (—)

Attack picks: Slayer (Entry), Power Weapon Controller (Sniper), Objective Runner (Objective), Support (Drop Wall / Grenades)
Defense picks: Slayer (Anchor), Power Weapon Controller (Sniper), Objective Runner (Objective), Support (Drop Wall / Grenades)
Callouts: Top Mid · Walkway · Pillars · Pink Lift · Yellow Lift · Sky Bridge · Back Cover

AI VOD analysis for Forbidden

Drop a screenshot from any Forbidden round — the AI reads the HUD, identifies your role, and references this map's standard plays to give you specific feedback. Not generic advice. Pro $9/mo (R6 only) or All-Access $19/mo (all 20 games).

See plans →