Halo Infinite · Aquarius Loadouts

Aquarius Loadouts — Halo Infinite

The role picks, weapon configs, and ability combos that win rounds on Aquarius in Halo Infinite. Site-by-site breakdowns + the loadouts that actually pair with them.

Top Aggress Picks on Aquarius

Slayer Entry · 4 sites
Power Weapon Controller Snipe / Trade · 4 sites
Objective Runner Objective · 4 sites
Support Support · 4 sites

Top Anchor Picks on Aquarius

Slayer Entry · 4 sites
Power Weapon Controller Anchor · 4 sites
Objective Runner Objective · 4 sites
Support Support · 4 sites

Site-By-Site Notes

Top Mid (Snipe)

Aggress: Setup play on Top Mid: stack Top Mid with grenades, Slayer + Support push together, Power Weapon trades from high ground. Objective Runner stays back for the objective grab. Snipe Tower control wins the round — push with grenade-arc cover.

Anchor: Anchor Top Mid: Slayer holds the choke from cover, Power Weapon snipes the long sightline, Objective Runner protects the objective spawn, Support throws grenades on push reads. Hold Snipe Tower with Power Weapon, trade off Tower lift on the take.

Top MidSnipe TowerSky BridgePink RampYellow RampTop MidBottom Mid

Bottom Mid

Aggress: Coordinated rotation on Bottom Mid: Power Weapon grenade-arcs the contested spot, Slayer pushes on the explosion, Objective Runner secures, Support cleans up. Hammer pickup is the tempo swing — clear with grenades before contesting.

Anchor: Stack Bottom Mid: 3-on-zone with Slayer + Support + Objective Runner, Power Weapon plays off-angle for the round-opener pick. Hold the timing of power-up respawns. Hammer denial with Drop Wall + grenades is the textbook bottom-mid hold.

Bottom MidHammer SpawnTunnelSide DoorCenter PillarTop MidBottom Mid

Red Base

Aggress: Setup play on Red Base: stack Red Spawn with grenades, Slayer + Support push together, Power Weapon trades from high ground. Objective Runner stays back for the objective grab. Red Tunnel grenade arcs clear default anchor positions.

Anchor: Anchor Red Base: Slayer holds the choke from cover, Power Weapon snipes the long sightline, Objective Runner protects the objective spawn, Support throws grenades on push reads. Red Window + Red Lift cross-fire denies the standard tunnel push.

Red SpawnRed LiftRed HallRed WindowRed TunnelTop MidBottom Mid

Blue Base

Aggress: Power-up rotation push on Blue Base: Power Weapon snipes the contested spot, Slayer entries on the trade, Objective Runner picks up. Support holds back-line for the spawn flip read. Blue Tunnel grenade arcs clear default anchor positions.

Anchor: Save / reset round: hold the back of Blue Base, do not commit. Slayer body-blocks the objective, Support keeps team alive. Stall for the spawn flip recovery. Blue Window + Blue Lift cross-fire denies the standard tunnel push.

Blue SpawnBlue LiftBlue HallBlue WindowBlue TunnelTop MidBottom Mid

Want These Tuned to Your Rank?

Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Aquarius. Not generic meta — specific fixes.