Counter-Strike 2 · Train

Train Strategy Guide

Complete tactical breakdown for Train on Counter-Strike 2 — every bombsite, every role pick, callouts, and utility usage. Map-aware AI VOD analysis available with Recon 6.

Bombsites on Train

A Site (Z / Halls) (—)

Attack picks: Entry Fragger (Entry), AWPer (AWP), Support (Support), Lurker (Lurker), In-Game Leader (IGL)
Defense picks: AWPer (AWP), Support (Anchor), Entry Fragger (Trade), In-Game Leader (IGL / Mid Anchor), Lurker (Rotator)
Callouts: Default · Z · Pop Dog · Halls · Heaven · Mid · Z Connector

B Site (Upper / Lower) (—)

Attack picks: Entry Fragger (Entry), AWPer (AWP), Support (Support), Lurker (Lurker), In-Game Leader (IGL)
Defense picks: AWPer (AWP), Support (Anchor), Entry Fragger (Trade), In-Game Leader (IGL / Mid Anchor), Lurker (Rotator)
Callouts: Site · Lower · Upper · Headshot Box · Ivy · Mid · Z Connector

AI VOD analysis for Train

Drop a screenshot from any Train round — the AI reads the HUD, identifies your role, and references this map's standard plays to give you specific feedback. Not generic advice. Pro $9/mo (R6 only) or All-Access $19/mo (all 20 games).

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