Call of Duty · Rust (MW3 6v6) Loadouts

Rust (MW3 6v6) Loadouts — Call of Duty

The loadout picks, weapon configs, and ability combos that win rounds on Rust (MW3 6v6) in Call of Duty. Site-by-site breakdowns + the loadouts that actually pair with them.

Top Push Picks on Rust (MW3 6v6)

AR Anchor AR · 2 sites
SMG Rusher SMG / Entry · 2 sites
Sniper / Marksman Sniper · 2 sites
Support / Tactical Support · 2 sites

Top Hold Picks on Rust (MW3 6v6)

AR Anchor AR · 2 sites
SMG Rusher SMG / Entry · 2 sites
Sniper / Marksman Sniper · 2 sites
Support / Tactical Support · 2 sites

Site-By-Site Notes

Tower

Push: Setup play on Tower: SMG Rusher takes Tower Top for the early frag, AR Anchor and Sniper trade through chokes. Support throws Stun + Smoke for cover.

Hold: Save / reset round on Tower: hold the back of the zone, do not commit. AR Anchor body-blocks the objective, Support keeps team alive with Stim. Stall for overtime trade or denied capture.

Tower TopTower BaseSide DoorRooftopStreetsTowerMid

Mid Lane

Push: Setup play on Mid Lane: SMG Rusher takes Mid Alley for the early frag, AR Anchor and Sniper trade through chokes. Support throws Stun + Smoke for cover.

Hold: Save / reset round on Mid Lane: hold the back of the zone, do not commit. AR Anchor body-blocks the objective, Support keeps team alive with Stim. Stall for overtime trade or denied capture.

Mid AlleyCratesWindowRooftopStreetsTowerMid

Want These Tuned to Your Rank?

Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Rust (MW3 6v6). Not generic meta — specific fixes.