Call of Duty · Rebirth Island Loadouts

Rebirth Island Loadouts — Call of Duty

The loadout picks, weapon configs, and ability combos that win rounds on Rebirth Island in Call of Duty. Site-by-site breakdowns + the loadouts that actually pair with them.

Top Push Picks on Rebirth Island

AR Anchor AR · 5 sites
SMG Rusher SMG / Entry · 5 sites
Sniper / Marksman Sniper · 5 sites
Support / Tactical Support · 5 sites

Top Hold Picks on Rebirth Island

AR Anchor AR · 5 sites
SMG Rusher SMG / Entry · 5 sites
Sniper / Marksman Sniper · 5 sites
Support / Tactical Support · 5 sites

Site-By-Site Notes

Prison Block

Push: Mid-game rotation through Prison Block: AR Anchor pre-aims contested choke, SMG Rusher secures the flank, Sniper picks stragglers. Support runs Trophy System for utility denial. Yard is a death trap — clear with frags before contesting.

Hold: Setup hold on Prison Block: Sniper on high ground, AR Anchor on mid-range angle, SMG Rusher trades on entry, Support runs Recon Drone for push reads. Tower hold with Sniper + Tunnel anchor wins most contests.

Prison CellsYardTowerSide RoofTunnelSpawnStreets

Security Area

Push: Setup play on Security Area: SMG Rusher takes Security Building for the early frag, AR Anchor and Sniper trade through chokes. Support throws Stun + Smoke for cover. Rooftop entry from adjacent buildings catches the standard hold off-angle.

Hold: Save / reset round on Security Area: hold the back of the zone, do not commit. AR Anchor body-blocks the objective, Support keeps team alive with Stim. Stall for the next ring rotation. Side Door + Streets cross-fire denies the standard rooftop push.

Security BuildingLoot BinsRooftopSide DoorStreetsSpawnStreets

Headquarters

Push: Coordinated push on Headquarters: SMG Rusher Stun-Grenades the choke, AR Anchor pushes on the explosion, Sniper traps the rotation, Support clears the next room. Main Building rooftop dive with Stun cover splits the hold.

Hold: Stack Headquarters: 3-on-zone with AR + Support + SMG, Sniper plays off-angle for round-opener pick. Force teams to push you in a 3rd-team-friendly setup. Rooftop snipe + Streets ground anchor is the textbook hold.

Main BuildingRooftopLoot BinsSide DoorStreetsSpawnStreets

Living Quarters

Push: Setup play on Living Quarters: SMG Rusher takes Apartments for the early frag, AR Anchor and Sniper trade through chokes. Support throws Stun + Smoke for cover.

Hold: Save / reset round on Living Quarters: hold the back of the zone, do not commit. AR Anchor body-blocks the objective, Support keeps team alive with Stim. Stall for the next ring rotation.

ApartmentsLoot BinsRooftopSide DoorStreetsSpawnStreets

Industry

Push: Mid-game rotation through Industry: AR Anchor pre-aims contested choke, SMG Rusher secures the flank, Sniper picks stragglers. Support runs Trophy System for utility denial.

Hold: Setup hold on Industry: Sniper on high ground, AR Anchor on mid-range angle, SMG Rusher trades on entry, Support runs Recon Drone for push reads.

FactoryLoot YardRooftopSide DoorStreetsSpawnStreets

Want These Tuned to Your Rank?

Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Rebirth Island. Not generic meta — specific fixes.