Apex Legends · Olympus Loadouts

Olympus Loadouts — Apex Legends

The legend picks, weapon configs, and ability combos that win rounds on Olympus in Apex Legends. Site-by-site breakdowns + the loadouts that actually pair with them.

Top Engage Picks on Olympus

Horizon Skirmisher · 7 sites
Newcastle Support · 7 sites
Crypto Recon · 4 sites
Seer Recon · 3 sites
Bloodhound Recon · 3 sites
Wraith Skirmisher · 3 sites

Top Hold Picks on Olympus

Loba Support · 7 sites
Catalyst Controller · 4 sites
Rampart Controller · 3 sites
Wattson Controller · 3 sites
Newcastle Support · 3 sites
Bloodhound Recon · 4 sites

Site-By-Site Notes

Hammond Labs

Engage: Edge drop on Hammond Labs: land outside the contested zone, Seer scans for threats, Newcastle loots up. Push Center Building when you have full kit; do not rush undergeared. Center Building is the loot pile — drop the building, secure the floor.

Hold: Off-angle hold on Hammond Labs: Rampart traps the standard push lane, Loba bunkers behind cover, Vantage pre-pings the third party. Save ults for the cleanup, not the engage. Trident path is the rotation route — hold ridge, deny the trident push.

Center BuildingOuter LootRidgeTrident PathSky BridgeTunnelsPhase Driver

Energy Depot

Engage: Hot drop on Energy Depot: Valkyrie drops first to grab the high-tier loot, Seer pings nearby squads, Lifeline loots while Valkyrie secures the building. Fight for Loot Buildings early — third party is the bigger threat than the contested squad.

Hold: Final ring hold on Energy Depot: Rampart ult on the choke, Gibraltar prepares revive util, Vantage watches for late rotators. Read the squad count from kill feed — adapt push or hold based on ring direction.

Loot BuildingsRidgeTrident PathCoastSky BridgeTunnelsPhase Driver

Solar Array

Engage: Edge drop on Solar Array: land outside the contested zone, Seer scans for threats, Newcastle loots up. Push Center Array when you have full kit; do not rush undergeared.

Hold: Off-angle hold on Solar Array: Rampart traps the standard push lane, Loba bunkers behind cover, Vantage pre-pings the third party. Save ults for the cleanup, not the engage.

Center ArrayLoot PileRidgeTrident PathSky BridgeTunnelsPhase Driver

Bonsai Plaza

Engage: Mid-game rotation through Bonsai Plaza: Crypto scans squads ahead, Octane positions for the third-party, Loba preps utility. Take Plaza Center as a transit point, not a fight commit. Plaza Center is open — hot drop demands fast positioning.

Hold: Hold Bonsai Plaza for endgame: Catalyst sets traps + denial utility on the chokes, Conduit prepares heals + revive utility, Bloodhound watches squad approach pings. Force squads to push you — do not rotate out unless ring forces. Tunnels offer rotation; do not get stuck in Plaza if zone closes.

Plaza CenterLoot StreetsRidgeTunnelsSky BridgeTunnelsPhase Driver

Power Grid

Engage: Squad split on Power Grid: Horizon + Bloodhound take Grid Center, Newcastle loots the outer ring. Reconvene on the next ring callout — do not split past 50m.

Hold: Building hold on Power Grid: Wattson locks down Grid Center, Loba runs heal cycle, Seer scans for the third party. Save ults for the second team push — the first squad always brings a third.

Grid CenterLoot BuildingsRidgePhase DriverSky BridgeTunnelsPhase Driver

Oasis

Engage: Late-game push into Oasis: Crypto scans the holding squad, Wraith flanks via high ground, Gibraltar prepares utility for cover. Force the fight before zone closes — do not get caught outside.

Hold: Stack Oasis with the high ground: Catalyst drops utility on the choke, Newcastle pockets the team, Bloodhound spots the rotation in. Push only when the ring forces movement.

Center PoolLoot BuildingsRidgeTrident PathSky BridgeTunnelsPhase Driver

Estates

Engage: Edge drop on Estates: land outside the contested zone, Crypto scans for threats, Newcastle loots up. Push Mansion when you have full kit; do not rush undergeared.

Hold: Off-angle hold on Estates: Catalyst traps the standard push lane, Loba bunkers behind cover, Bloodhound pre-pings the third party. Save ults for the cleanup, not the engage.

MansionLoot YardRidgePoolSky BridgeTunnelsPhase Driver

Phase Driver

Engage: Squad split on Phase Driver: Horizon + Bloodhound take Driver Center, Newcastle loots the outer ring. Reconvene on the next ring callout — do not split past 50m.

Hold: Building hold on Phase Driver: Wattson locks down Driver Center, Loba runs heal cycle, Seer scans for the third party. Save ults for the second team push — the first squad always brings a third.

Driver CenterLoot PileRidgeTunnelSky BridgeTunnelsPhase Driver

Carrier

Engage: Mid-game rotation through Carrier: Bloodhound scans squads ahead, Horizon positions for the third-party, Newcastle preps utility. Take Ship Deck as a transit point, not a fight commit.

Hold: Hold Carrier for endgame: Wattson sets traps + denial utility on the chokes, Loba prepares heals + revive utility, Seer watches squad approach pings. Force squads to push you — do not rotate out unless ring forces.

Ship DeckLoot CargoRidgeCraneSky BridgeTunnelsPhase Driver

Orbital Cannon

Engage: Mid-game rotation through Orbital Cannon: Crypto scans squads ahead, Wraith positions for the third-party, Gibraltar preps utility. Take Cannon Center as a transit point, not a fight commit.

Hold: Hold Orbital Cannon for endgame: Catalyst sets traps + denial utility on the chokes, Newcastle prepares heals + revive utility, Bloodhound watches squad approach pings. Force squads to push you — do not rotate out unless ring forces.

Cannon CenterLoot PileRidgeTunnelSky BridgeTunnelsPhase Driver

Velvet

Engage: Squad split on Velvet: Horizon + Vantage take Center Building, Newcastle loots the outer ring. Reconvene on the next ring callout — do not split past 50m.

Hold: Building hold on Velvet: Caustic locks down Center Building, Loba runs heal cycle, Crypto scans for the third party. Save ults for the second team push — the first squad always brings a third.

Center BuildingLoot StreetsRidgePoolSky BridgeTunnelsPhase Driver

Gardens

Engage: Late-game push into Gardens: Vantage scans the holding squad, Wraith flanks via high ground, Gibraltar prepares utility for cover. Force the fight before zone closes — do not get caught outside.

Hold: Stack Gardens with the high ground: Caustic drops utility on the choke, Newcastle pockets the team, Crypto spots the rotation in. Push only when the ring forces movement.

Garden PlazaLoot PileRidgeTunnelSky BridgeTunnelsPhase Driver

Want These Tuned to Your Rank?

Recon 6 Pro reviews your screenshots and tells you which picks + loadout pieces are actually missing from your last 5 matches on Olympus. Not generic meta — specific fixes.